Essences
You can combine two essence and get one improved essence. Drag and drop two essences on an extractor to combine them.
- 2 Miraculous become 1 Condescent
- 2 Condescent become 1 Fabulous
- 2 Fabulous become 1 Attentive
- 2 Attentive become 1 Reign
Essence Types
- Quickness - Increases DEX (Dexterity)
- Power - Increases STR (Strength)
- Mind - Increases INT (Intelligence)
- Might - Increases CON (Constitution)
- Life - Increases HP (Health)
- Sorcery - Increases MP (Mana)
- Spring - HP Regen
- Mystic - MP Regen
- Vampire - HP leech (adds HP every time you deal damage)
- Understanding - MP leech (adds MP every time you deal damage)
- Violence - Increases DAM (Damage)
- Hatred - Increases MDAM (Magic Damage)
- Stone - Increases ABS (Absorb) (can not absorb more than 60%)
- Wind - Increases AC (Armor Class) which makes others miss you more in fights
- Precision - Increases CHTH (Chance To Hit) makes you to miss oponents less
- Knowledge - Increases CHTC (Chance To Cast) spells do damage in the upper ranges more often Example: if spell damage is between 500-1k, spell damage will be above 800 more often when CHTC is high
- Suppression - Absorbs reflected damage done to you
- Soaking - - Increases ABS (Absorb) (can not absorb more than 60%)
- Reflection - Reflects a % of the damage that is dealt to you (can not be more than 60% damage if fighting against another character, if fighting a monster or "Outlaw" the limit is 100%)
- Flame - Flame resist, Flame damage more likely to be resisted/reduced
- Ice - Cold resistance, Cold damage more likely to be resisted/reduced
- Lightning - Lightning resist, Lightning damage more likely to be resisted/reduced