Religion SKills: Offensive
Double Magic
Each level of this skill increases by 2% the chance to use a battle spell again in the same round of a battle. The character which also has Triple Magic, can cast a maximum of 4 battle spells in one round. Maximum success rate is capped at 30%.
Can be studied in Cult of Double Magic.
Each level of this skill increases by 2% the chance to use a battle spell again in the same round of a battle. The character which also has Triple Magic, can cast a maximum of 4 battle spells in one round. Maximum success rate is capped at 30%.
Can be studied in Cult of Double Magic.
Double Hit
Each level of this skill increases the chance to hit a second time in the same round of the battle. The character which also has Triple Strike, can hit a maximum of 4 hits in one round. Success rate of this skill is capped at 30%.
Can be studied in Cult of Double Hit.
Each level of this skill increases the chance to hit a second time in the same round of the battle. The character which also has Triple Strike, can hit a maximum of 4 hits in one round. Success rate of this skill is capped at 30%.
Can be studied in Cult of Double Hit.
Triple Magic
Each level of this skill by 1% increases the chance to cast a battle spell twice in one round. The character which also has Double Magic, can cast a maximum of 4 battle spells in one round. Maximum success rate is capped at 15%.
Can be studied in Cult of Triple Magic.
Each level of this skill by 1% increases the chance to cast a battle spell twice in one round. The character which also has Double Magic, can cast a maximum of 4 battle spells in one round. Maximum success rate is capped at 15%.
Can be studied in Cult of Triple Magic.
Triple Hit
Each level of this skill increases the chance of striking twice in one battle round. The character which has this skill and Double Hit, can hit a maximum of four hits per round. Skill success rate is capped at 15%.
Can be studied in Cult of Triple Hit.
Each level of this skill increases the chance of striking twice in one battle round. The character which has this skill and Double Hit, can hit a maximum of four hits per round. Skill success rate is capped at 15%.
Can be studied in Cult of Triple Hit.
Surprise Hit
Each level of this skill increases by 1% the chance of suddenly striking an enemy when a hit lands. Damage of this strike is equal to the amount of character's physical damage (spells, natural stats, and items also affect this damage), but does not include damage from weapon proficiency (Blade, Dagger, Axe, Polearm Mastery, Dragonhead Staff). Maximum success rate of this skill is capped at 30%.
Can be studied in Cult of Surprise Hit.
Each level of this skill increases by 1% the chance of suddenly striking an enemy when a hit lands. Damage of this strike is equal to the amount of character's physical damage (spells, natural stats, and items also affect this damage), but does not include damage from weapon proficiency (Blade, Dagger, Axe, Polearm Mastery, Dragonhead Staff). Maximum success rate of this skill is capped at 30%.
Can be studied in Cult of Surprise Hit.
Mental Hit
This skill allows the character to use the power of its mind to deal more damage in battle. The strength of such hits depends on the amount of "INT" stat of the character. Mental Strike will be randomly assigned an element. Does not affect mass magic, has no effect if the mage misses, and ignores the Sanctuary effect. Maximum success rate of this skill is capped at 30%.
Can be studied in Cult of Mental Hit.
This skill allows the character to use the power of its mind to deal more damage in battle. The strength of such hits depends on the amount of "INT" stat of the character. Mental Strike will be randomly assigned an element. Does not affect mass magic, has no effect if the mage misses, and ignores the Sanctuary effect. Maximum success rate of this skill is capped at 30%.
Can be studied in Cult of Mental Hit.
Critical Hit
Allows the character to deal Double Physical Damage in one battle round. This skill will also affect the Backstab skill. Maximum success rate of this effect is 20%.
Can be studied in Cult of Critical Hit.
Allows the character to deal Double Physical Damage in one battle round. This skill will also affect the Backstab skill. Maximum success rate of this effect is 20%.
Can be studied in Cult of Critical Hit.
Critical Magic
Allows the character to deal Double Magical Damage in one battle round. Maximum chance of this effect being successful is 20%.
Can be studied in Cult of Critical Magic.
Allows the character to deal Double Magical Damage in one battle round. Maximum chance of this effect being successful is 20%.
Can be studied in Cult of Critical Magic.