Misc Info
Here you will find small pieces of information that don't seem to fit in anywhere else, and aren't enough to warrant a page of their own.
"Sudden death" effect will reduce characters HP and MP by 10% in a round at the tournament till it reaches 20%
If a player loses connection to the server, they will be given "Link Loss" effect (which disappears when the player reconnects).
If the character is in battle, and the server loses connection to the player for more than 5-7 minutes, and is forced to remove the player from the game, when the player gets removed, all stats will be changed to 1, after which the server removes player from the game and saves their profile.
If the character is in battle, and the server loses connection to the player for more than 5-7 minutes, and is forced to remove the player from the game, when the player gets removed, all stats will be changed to 1, after which the server removes player from the game and saves their profile.
Character Resets
Guilds now allow you to completely reset your character (race, starting stats, avatar and non-religious guilds). A Redistribution button has been added to the guild window which allows to use this feature. It is free the first time and the price will increase in accordance to the number of times you order a reset (with a max price of 50 pt). The prices for character reset are as follows:
Guilds now allow you to completely reset your character (race, starting stats, avatar and non-religious guilds). A Redistribution button has been added to the guild window which allows to use this feature. It is free the first time and the price will increase in accordance to the number of times you order a reset (with a max price of 50 pt). The prices for character reset are as follows:
- Free
- 50,000 gold
- 1,000,000 gold
- 2,500,000 gold
- 10 platinum
- 50 platinum
Many unique items (one time quest rewards, participation in events organized by admin, etc.) have increased resistance to wear. The rate of wear is 7 times slower than that of normal objects. These items have (#) after their name, eg. Wooden Mask (#)
The calculation of mentor points is worked out by experience of the characters level divided by 10,000 for guild levels.
For religion it's experience of the character's level divided by 100
So mentor will get 11623 points for a student that has got to lvl 540. (11,623,535/10000)
For religion it's experience of the character's level divided by 100
So mentor will get 11623 points for a student that has got to lvl 540. (11,623,535/10000)
The formula to work out when aggressive mobs will stop attacking you is 1.5x their level +1 level. Example: if the aggro mob is level 320, it will be lvl 481 that they stop attacking you. If the aggro mob is level 100, it will be level 151 they stop attacking you.